Over the weekend, some of the guys at AMP who publish the PSP zine Kill Your FM told me that they had landed a sponsorship deal from Sony for the PSP Media Manager. They guys were saying that this was the iPodder or iTunes equivalent for the PSP. I was intrigued. I had also seen the headline in my RSS reader that Russ Beattie had reviewed the product as well. What I hadn't done was read Russ's review.
My initial use of the product yesterday made me recall that you should never assume anything. I assumed that the PSP manager was a client application that resides on your PSP and allows you to download podcast and videoblogs and what have you for playback on your PSP. I mean I primarily use the device around the house to do a quick check of Google News, Fantasy Football Updates, and to check up on my RSS feeds. The device is like a little wi-fi web browser for me. Unfortunately my big disappointment was that the client is in fact a PC based client that you need to connect to your PC to synchronize. What a disappointment.
So after the initial let down, I started playing with the client and subscribed to KillyourFM, and loaded some podcasts and started subscribing to videoblogs. I'll spend some more time with it later today and if I have any insight will post something.
I have been really happy with the PSP and in an earlier post said that I was surprised that there was nothing that allowed content creation. I think that the lack of a device side client, at least for now, is yet another small shortcoming that I hope they fix in the future. At least on the client side, that is something you can do with software.
4 comments:
Lack of content creation aside (wholeheartedly agree though), the new Grand Theft Auto: Liberty City Stories game is absolutely addicting. It also amazes me that a game with this kind of depth can exist on a device so small. Makes for good business travel entertainment to say the least.
js
Two reasons for the PC-mediated approach. 1) Licensing and 2) BOM cost. Content creation is probably a while out since this will most likely require dedicated MPEG-4 encoder chips.
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